Turn-based battles in the Three Kingdoms era
Three Kingdoms: Shu-Han Chronicles is a role-playing game inspired by historical figures from China’s Three Kingdoms period. Developed by indie studio QianFan Game, it follows classic RPG design and focuses on tactical battles where every decision matters, especially when managing troops and skills.
A stat-heavy RPG
The gameplay of Three Kingdoms: Shu-Han Chronicles revolves around recruiting and managing generals, each with unique abilities. The game features over 200 generals from across the Three Kingdoms era, with more than 50 commanders recruitable through story progress and battles. These commanders specialize in damage, healing, support, or crowd control roles.
The turn-based combat relies heavily on stats and layered systems. Troop Count acts as HP and directly affects damage output, while Strategy Points are required to use skills. Attributes like Intellect, Might, Speed, Defense, and Tactics all influence battle flow. However, the complex systems can feel overwhelming at first, especially for players new to this style of RPG.
Ideal for historical game enthusiasts
Overall, Three Kingdoms: Shu-Han Chronicles is best suited for players who enjoy deep, stat-driven RPGs and historical themes. It takes time to understand its systems, but once familiar, the strategic depth and large cast of generals make battles feel rewarding and engaging.








